vivoIgnite

you can be a changemaker!

Do you have an idea that can help bring change to society?

Do you often contemplate solutions for familiar social problems?

Do you have a curious mind that gets fascinated by science and innovation?

About

vivo Ignite Science & Innovation Awards are open to all Indian students of Grades 8 to 12.
The campaign will unfold in 3 stages from September 2022 to February 2023.

This stage will be active from 27 September 2022 to 12 December 2022. The result will be declared on 20 December 2022.

  • Participants will submit a poster and a brief write-up (150–250 words) about their projects. They will also select whether their final submission will be in the form of a concept or a prototype.
    1. Concept: A concept is an idea. Participants will describe their innovative idea in their write-up.
    2. Prototype: A prototype is a fully developed working model. Participants will provide a brief overview of the working model they intend to create.
  • The participants’ submissions will be judged along two parameters:
    1. The extent to which they have incorporated technology and innovation in their projects
    2. The potential of their projects to create social impact on the community and society at large
  • The top 200 participants (50 from each zone – North, East, West, South) will qualify for the Concept/Prototype Submission stage. 30 participants for concept category and 20 participants for prototype category from each zone will be selected.

*subject to terms and conditions

This stage will be active from 21 December 2022 to 19 January 2023. The result will be declared on 27 January 2023.

  • Participants will submit videos to further explain their projects.
    1. Concept: Participants will explain what motivated them to come up with their idea, where they drew inspiration from, and what they hope to achieve through their concept.
    2. Prototype: Participants will explain what motivated them to create their project, where they drew inspiration from and what they hope to achieve. Participants will showcase the different parts of their working model, and demonstrate how these parts function together to solve a social cause or issue.
  • The submissions will be judged by an esteemed jury. They will evaluate the projects basis two criteria:
    1. The scientific and technical knowledge/input used in the project
    2. The social impact and relevance of the project
  • The top 25 participants will qualify for the Grand Finale.

*subject to terms and conditions

The Grand Finale will be held on 10 February 2023.

  • Top 25 participants will be invited to display and present their projects to a panel of judges in a physical event.
  • Top 10 participants out of 25, who create the most technically innovative and socially relevant projects, will be declared national winners.

*subject to terms and conditions

Prizes

Win cash prizes worth ₹25 lakh+!
  • All the participants who submit their posters and write-ups will be awarded Online Participation Certificates.
  • All the 200 participants who make it to the Concept/Prototype Submission stage will be awarded a trophy, a certificate and exciting goodies.
  • Cash prizes worth ₹25 lakh+ will be awarded to the top 10 national winners, and the 15 national finalists will be awarded medals and certificates

Prototype Category

cup

1st Prize

₹ 5,00,000
Trophy + Certificate

cup

2nd Prize

₹ 4,00,000
Trophy + Certificate

cup

3rd Prize

₹ 3,00,000
Trophy + Certificate

cup

4th Prize

₹ 2,00,000
Trophy + Certificate

cup

5th Prize

₹1,00,000
Trophy + Certificate

Concept Category

cup

1st Prize

₹ 4,00,000
Trophy + Certificate

cup

2nd Prize

₹ 3,00,000
Trophy + Certificate

cup

3rd Prize

₹ 2,00,000
Trophy + Certificate

cup

4th Prize

₹ 1,00,000
Trophy + Certificate

cup

5th Prize

₹ 75,000
Trophy + Certificate

JURY

Vivo Ignite

Michael Pavlik, Principal

Saint John English, Mumbai

Vivo Ignite

Michael Pavlik, Principal

Saint John English, Mumbai

Vivo Ignite

Ritika Gosh, M.D.

Saint John English, Mumbai

Vivo Ignite

Pritam Seth, Principal

Saint John English, Mumbai

Vivo Ignite

Naina Balsar, ceo

Saint John English, Mumbai

SPOTLIGHT

Glance through some outstanding entries submitted in Stage 1

RESOURCES

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Insights

vivo Science and Innovation Awards present a great opportunity for the students to try and solve real-world problems using their knowledge, creativity and technology. I believe such hands-on opportunities are a great experiential learning tool and also go a long way in helping students develop entrepreneurial skills.

Vivo Ignite
Alpana Baveja, Principal

Mount Olympus School, Sec-47 Gurugram

We at DPS, GBN, appreciate the vivo Ignite programme for its focus on the blend of technology and innovations aimed at generating a positive social impact. And not to mention, the 21st Century skills like - Critical Thinking, Digital Literacy, etc have been augmented so well that it caters to wholesome learning and the confident personality of our children.

Vivo Ignite
Supriti Chauhan, Principal

DPS, GBN

Technology compliments academics with a modern skill set and facilitates seamless transactions in the field of education. Technology can simplify any work and create a world of joy for students. vivo Ignite as a platform helps students in this educational endeavour helping them to achieve an enriching learning experience with technology and scientific attitude.

Vivo Ignite
Alka Kapur, Principal

Modern Public School, Shalimar Bagh

This day in Science

On December 5, 1854,
Aaron H. Allen of Boston, Massachusetts, was granted the US patent for a folding chair. This chair, which possessed a pivoted seat, was for use in theatres and other public buildings. It was designed using springs and weights to ensure it would assume and hold a vertical position when the seated person would rise from the chair.

On December 4, 1996,
The Mars Pathfinder was launched on a Delta II rocket. Pathfinder carried a robot rover—Sojourner—named after the US civil rights activist, Sojourner Truth. They arrived on Mars in July 1997. The rover completed over 15 chemical analyses of the rocks and soil. It also measured wind and surface conditions.

Load More

RESOURCES

Insights

vivo Science and Innovation Awards present a great opportunity for the students to try and solve real-world problems using their knowledge, creativity and technology. I believe such hands-on opportunities are a great experiential learning tool and also go a long way in helping students develop entrepreneurial skills.

Vivo Ignite
Alpana Baveja, Principal

Mount Olympus School, Sec-47 Gurugram

We at DPS, GBN, appreciate the vivo Ignite programme for its focus on the blend of technology and innovations aimed at generating a positive social impact. And not to mention, the 21st Century skills like - Critical Thinking, Digital Literacy, etc have been augmented so well that it caters to wholesome learning and the confident personality of our children.

Vivo Ignite
Supriti Chauhan, Principal

DPS, GBN

Technology compliments academics with a modern skill set and facilitates seamless transactions in the field of education. Technology can simplify any work and create a world of joy for students. vivo Ignite as a platform helps students in this educational endeavour helping them to achieve an enriching learning experience with technology and scientific attitude.

Vivo Ignite
Alka Kapur, Principal

Modern Public School, Shalimar Bagh

Budapest Timelapse
PlayPlay
Iceland Timelapse
PlayPlay
previous arrow
next arrow

This day in Science

On December 5, 1854,
Aaron H. Allen of Boston, Massachusetts, was granted the US patent for a folding chair. This chair, which possessed a pivoted seat, was for use in theatres and other public buildings. It was designed using springs and weights to ensure it would assume and hold a vertical position when the seated person would rise from the chair.

On December 4, 1996,
The Mars Pathfinder was launched on a Delta II rocket. Pathfinder carried a robot rover—Sojourner—named after the US civil rights activist, Sojourner Truth. They arrived on Mars in July 1997. The rover completed over 15 chemical analyses of the rocks and soil. It also measured wind and surface conditions.

Load More

RESOURCES

Insights

vivo Science and Innovation Awards present a great opportunity for the students to try and solve real-world problems using their knowledge, creativity and technology. I believe such hands-on opportunities are a great experiential learning tool and also go a long way in helping students develop entrepreneurial skills.

Vivo Ignite
Alpana Baveja, Principal

Mount Olympus School, Sec-47 Gurugram

We at DPS, GBN, appreciate the vivo Ignite programme for its focus on the blend of technology and innovations aimed at generating a positive social impact. And not to mention, the 21st Century skills like - Critical Thinking, Digital Literacy, etc have been augmented so well that it caters to wholesome learning and the confident personality of our children.

Vivo Ignite
Supriti Chauhan, Principal

DPS, GBN

Technology compliments academics with a modern skill set and facilitates seamless transactions in the field of education. Technology can simplify any work and create a world of joy for students. vivo Ignite as a platform helps students in this educational endeavour helping them to achieve an enriching learning experience with technology and scientific attitude.

Vivo Ignite
Alka Kapur, Principal

Modern Public School, Shalimar Bagh

DID YOU KNOW ?

On December 5, 1854,
Aaron H. Allen of Boston, Massachusetts, was granted the US patent for a folding chair. This chair, which possessed a pivoted seat, was for use in theatres and other public buildings. It was designed using springs and weights to ensure it would assume and hold a vertical position when the seated person would rise from the chair.

On December 4, 1996,
The Mars Pathfinder was launched on a Delta II rocket. Pathfinder carried a robot rover—Sojourner—named after the US civil rights activist, Sojourner Truth. They arrived on Mars in July 1997. The rover completed over 15 chemical analyses of the rocks and soil. It also measured wind and surface conditions.

Load More

RESOURCES

DID YOU KNOW ?

On December 5, 1854,
Aaron H. Allen of Boston, Massachusetts, was granted the US patent for a folding chair. This chair, which possessed a pivoted seat, was for use in theatres and other public buildings. It was designed using springs and weights to ensure it would assume and hold a vertical position when the seated person would rise from the chair.

On December 4, 1996,
The Mars Pathfinder was launched on a Delta II rocket. Pathfinder carried a robot rover—Sojourner—named after the US civil rights activist, Sojourner Truth. They arrived on Mars in July 1997. The rover completed over 15 chemical analyses of the rocks and soil. It also measured wind and surface conditions.

Load More

RESOURCES

Insights

vivo Science and Innovation Awards present a great opportunity for the students to try and solve real-world problems using their knowledge, creativity and technology. I believe such hands-on opportunities are a great experiential learning tool and also go a long way in helping students develop entrepreneurial skills.

Vivo Ignite
Alpana Baveja, Principal

Mount Olympus School, Sec-47 Gurugram

We at DPS, GBN, appreciate the vivo Ignite programme for its focus on the blend of technology and innovations aimed at generating a positive social impact. And not to mention, the 21st Century skills like - Critical Thinking, Digital Literacy, etc have been augmented so well that it caters to wholesome learning and the confident personality of our children.

Vivo Ignite
Supriti Chauhan, Principal

DPS, GBN

Technology compliments academics with a modern skill set and facilitates seamless transactions in the field of education. Technology can simplify any work and create a world of joy for students. vivo Ignite as a platform helps students in this educational endeavour helping them to achieve an enriching learning experience with technology and scientific attitude.

Vivo Ignite
Alka Kapur, Principal

Modern Public School, Shalimar Bagh

DID YOU KNOW ?

On December 5, 1854,
Aaron H. Allen of Boston, Massachusetts, was granted the US patent for a folding chair. This chair, which possessed a pivoted seat, was for use in theatres and other public buildings. It was designed using springs and weights to ensure it would assume and hold a vertical position when the seated person would rise from the chair.

On December 4, 1996,
The Mars Pathfinder was launched on a Delta II rocket. Pathfinder carried a robot rover—Sojourner—named after the US civil rights activist, Sojourner Truth. They arrived on Mars in July 1997. The rover completed over 15 chemical analyses of the rocks and soil. It also measured wind and surface conditions.

Load More

LEADERBOARD

Name School Project Title
Jhon Saint John English XYZ
Jhon Saint John English XYZ
Jhon Saint John English XYZ
Jhon Saint John English XYZ

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vivo Cookie Policy

Last updated: September 1, 2022

This Cookie Policy describes the different types of cookies and similar technologies that may be used in connection with the website owned or controlled by vivo Mobile Communication Co., Ltd. (hereinafter referred to as "we" or "us"), whose registered address is at No.1, vivo Road, Chang'an, Dongguan, Guangdong, China. This Policy also describes how you can manage cookies and similar technologies.

1. What are Cookies and Similar Technologies?

A cookie is a small text file that a website stores on your computer or mobile device when you visit the site. Cookies enable you to personalize your experience on our sites, remember your preferences for a certain period of time, and help us improve the effectiveness of ads and web searches. Cookie store information that is related to the specific terminal device used. This does not mean, however, that we obtain immediate knowledge of your identity. The content of a cookie can be retrieved and read only by the server that created the cookie.

We may use other Cookie-like technologies, such as Pixels, for the purposes that cookies enable. Pixels on our website also deliver information about the website usage to our servers or/and third-party servers but do not store the information on the users’ browsers as a cookie does. These Pixels are categorized and managed in the same way as cookies.

We will do our best to avoid collecting information (such as names, phone numbers, email addresses, GPS coordinates or other precise locations, etc.) that could be used on its own to directly identify, contact or precisely locate an individual through cookies or similar technologies. However, we normally need to collect pseudonymous end user identifiers (such as pseudonymous cookie IDs, pseudonymous advertising IDs, etc.), IP addresses, and other basic information about devices/browsers.

Please note that when you first visit our website, we will pop up a Cookie Banner and provide you with this Cookie Policy. If you continue to use the website, you are deemed to have read and agreed that we use cookies to process your data in accordance with this Cookie Policy.

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We categorize two different types of cookies as follows:

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In the following you will find further information on the administration of cookies with common browsers:
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DO’s AND DON'Ts

  • The students must submit the “Parental Approval” form to participate in the competition. (The form is available in the registration section.)
  • There can be only ONE entry per student. Multiple entries from the same individual will result in automatic disqualification.
  • The idea and innovation should be aligned to the competition's theme. Failing to do so, will result in automatic disqualification.
  • All the projects must be done by the student alone; the project should NOT be one that is purchased, or made by someone else.

ADDITIONAL INFORMATION

  • The Idea Submission Stage will accept entries until 11:59 pm IST on 12th December 2022.
  • The entries submitted will be evaluated by a panel of jury members including academic personnel. The entries will be judged based on the below evaluation criteria:
    • Problem identification
    • The originality of the concept
    • The creativity and presentation of that concept
    • Degree of the impact of the solution on the target population
    • Efficiency and easy reproducibility/implementation of the concept in real life
  • The decisions of the judges are final and no correspondence will be entertained.
  • The top 200 ideas, 50 from each zone—North, South, East and West, will be shortlisted for Concept/Prototype Stage, which includes 120 concept ideas and 80 prototype ideas.
  • The results of the Idea Submission Stage will be announced on 20th December 2022.

PARTICIPATION GUIDELINES

REGISTRATION GUIDELINES

  1. On the vivo Ignite, Science & Innovation Awards website, log in or sign up using your email ID.
  2. Enter the OTP verification code sent to your registered email ID.
  3. Please provide the 'First' and 'Last' name, mobile number, and select your gender.
  4. Enter the OTP verification code sent to your registered mobile number.
  5. Fill out the 'Parental Approval' form and click 'Submit'.
  6. Ensure you've received an email confirming your registration.

SUBMISSION GUIDELINES

  1. On the vivo Ignite, Science & Innovation Awards website, select the ' Login/Register’ button in the top right corner.
  2. Upload the poster in the prescribed format and click 'OK'.
  3. Please ensure that the file size does NOT exceed 5MB.
  4. Type the title of your project in the 'Add Title' box provided.
  5. Type out the brief of your project in the 'Add Description' box provided.
  6. Please ensure that the brief is NOT more than 150–250 words.
  7. Click 'Next'.
  8. Select the category you wish to proceed with your project, i.e., Concept or Prototype.
  9. Click 'Preview & Submit'.

WHAT IS A CONCEPT-BASED ENTRY?

  • An original conceptual-based idea
  • Stage 1, Idea Submission—In this stage, participants are required to pitch their idea and plans for their project in the form of a poster along with a 150–250 word write-up of their idea.
  • Stage 2, Concept/Prototype Submission—In this stage, participants are required to present their idea using a poster, a description video along with a 150–250 word write-up.
  • Grand Finale—The top finalists will be required to set up a working model to showcase at the Grand Finale.

WHAT IS A PROTOTYPE-BASED ENTRY?

  • An original model-based idea
  • Stage 1, Idea Submission—In this phase, participants are required to pitch their idea and plans for their project in the form of a poster along with a 150–250-word write-up of their idea.
  • Stage 2, Concept/Prototype Submission—Participants are required to build a 3D working model and a description video along with a 150–250-word write-up.
  • Grand Finale—The top finalists will be required to set up their 3D working model to showcase at the Grand Finale.

GUIDELINES FOR CREATING A DIGITAL POSTER

A digital poster lets you briefly explain your research aim, methodology, results, and conclusions in an electronic format.

Poster size:

  • The digital posters must be in landscape orientation (8.5X11) inches (A4 size). Please note that your poster will be viewed digitally on the screen.

Upload:

  • The poster can be uploaded only in the prescribed format and must NOT exceed 5MB.
  • The name of the file uploaded must follow the nomenclature - “ fullname_category_grade_project title”. (For example, if your name is Ashok Kumar, of 8th grade, competing in the prototype category and your project is titled Air Purifier, your file name should be “AshokKumar_Prototype_8thGrade_AirPurifier”.)

Software and websites for designing your poster:

  • If you use software like Microsoft Office to design your poster, MS PowerPoint saved to a high quality prescribed format image is advised.
  • You can also use other design software like Adobe Illustrator, and CorelDraw.
  • Websites like Canva can also be used to create informative and eye-catching designs.
  • To check your grammar and spelling, you may use a spell checker like

Headings and Text

  • Use clear, short headings. They must simply describe each section of your poster.
  • Be brief and minimize the amount of text you use in each section. Focus on trimming out unnecessary information. You cannot do this in one sitting. Write your rough copy once, take a break and come back and sit with it. Doing so will give you a fresh perspective.
  • Avoid using abbreviations and acronyms.
  • Use bullet points where possible instead of paragraphs.

Colours:

  • Be consistent in the colours you use. Dark lettering on a white or light background is always preferred. It highlights the content of your poster effectively.
  • It is advised not to use more than three colours. Use the same colours to highlight your illustrations and images.

Font:

  • It is preferred not to use more than two types of fonts—one for the titles and the other for the body of the text. Recommended fonts are Times New Roman, Arial, and Calibri.
  • Always left-align your text as centred texts become difficult to read.
  • Maintain the headings.

Images:

  • Include photographs, charts, graphs, and illustrations wherever possible.
  • The embedded image resolutions should be at least 150 dpi.
  • Please ensure the usage of only static images.
  • If you are using images downloaded from Google, no trademarked or copyrighted images, or phrases should be used. Ensure you have correct permissions from the owner before using them in your poster.

References:

It is important to include a list of acknowledgments in the Bibliography section. You may even provide links to the jury instead of citing the references if it’s taking up too much space.

Sample Template

GUIDELINES FOR WRITING THE BRIEF

Importance of a brief:

A brief lets the reader quickly understand the basis of your entire project. It’s like an advertisement for the work you’ve done. Creating an engaging brief.

Since a brief is just 150–250 words long, it is important to use your sentences efficiently. Ensure each section is just two–three sentences long. Every word is important while you convey your message.

Structure of the brief:

  • The brief of your poster should explain clearly the purpose of your research experiment.
  • Important sections include:
    • Title
      A short eye-catching title that gives the jury an idea of what your project/invention idea entails.
    • Introduction
      This section describes the purpose of your invention. Start with a simple introductory statement about why you are doing your project. What problem are you trying to solve? What needs are being addressed? Explain if your idea is better, faster, or cheaper than the concept that already exists.
    • Objective
      In one or two sentences, state your goal or the idea you wish to proceed with that could be a potential solution to the problem stated in the introduction.
    • Methodology
      Summarize your methods or design processes that have been/will be done for the course of this project. If yours is a prototype-based project, please include the estimated cost.
    • Results
      In one or two sentences indicate what you hope to accomplish with the project.
    • Conclusions
      In one sentence, describe the most important consequence of your work. Infer what your results could mean with respect to society.

Questions your brief should answer:

  • Why are you undertaking this project?
  • What will you do and how?
  • What do you expect to find?
  • What do the findings mean?

Tips to meet the word limit:

The brief should be of 150–250 words. First, write up a draft report. Don't be concerned about the length of the draft, just be sure to include all the key points. Use this draft to omit unnecessary and repetitive words and phrases. Analyze the content structure and look for ways to combine your sentences in order to shorten the total length. Redo the draft until the report is incisive.

BRIEF DETAILS:

  • The topic must be relevant to the theme.
  • The brief should be directly typed on the portal.
  • The text in the brief must be in English.
  • Retain the same title as used in the digital poster.
  • The brief should NOT exceed the 150–250-word limit.

vivo Ignite Terms and Conditions

  1. These Terms and Conditions (“T&C”), as amended from time to time, are the complete and exclusive statements of understanding between HT Media Limited and its affiliate(s) (“HTML”) & the Participant/Users (through Parent/Legal Guardian/School) who shall enroll, to participate in the vivo Ignite (hereinafter referred to as “vivo Ignite”). It supersedes all other prior understanding, whether oral or written. All representation or other communications between HTML & the Participant amounts to acceptance of these terms and conditions.
  1. vivo is organising a campaign/Competition (“Program”) for the students of Grades 8 to 12 with HTML as Knowledge Partner. The User/Participants may enroll either directly or through their respective schools. The participants need to be accompanied by their Parents/Legal Guardian.
  1. Age of the Participant: A Participant must be within 18 years of age in order to be eligible for competing in the vivo Ignite. vivo reserves the right to disqualify Participants for any misrepresentation, concealment, or otherwise.
  1. vivo & HTML shall provide an online platform for enrolling into the vivo Ignite to the Users/Participants. All registration shall be in accordance with the terms and conditions herein, as may be amended from time to time and/or any other communication as shared by HTML & vivo from time to time.
  1. By enrolling in the vivo Ignite and/or participating in the vivo Ignite, a Participant unconditionally and irrevocably accepts and agrees to be bound by all these terms and conditions as stated herein. This vivo Ignite is subject to the laws of India and is neither offered, or applicable outside of India.
  1. HTML and vivo shall not be responsible for any Participant enrolling and/or entering the vivo Ignite unlawfully or otherwise, in breach of any applicable laws and any such consequence shall be the sole responsibility of the participants and/or their Parents/Legal guardians.
  1. vivo reserves the right, in its sole and absolute discretion, to terminate or disqualify any Participant’s enrollment/participation into the vivo Ignite and/or claim/reclaim the prize at any time if it is the opinion of vivo that there has been a breach of any of the Terms or any law by such Participant (whether discovered during or after the end of the PROGRAM).
  1. All the contents and material of the vivo Ignite is an Intellectual Property of vivo and the User/Participant and the HTML shall have no right over the same.
  1. Any commercial use of the content of the vivo Ignite is strictly prohibited and shall be punishable under applicable laws.
  2. The Registration Process is as follows :
  • User shall visit www.vivoignite.com and click the register/login button.
  • User shall create an account either for himself/herself or for the prospective participant.
  • User will sign up with personal details, such as Name, Email ID, Contact Number, School Details and Photo or any other details, as may be required.
  • If a parent wishes to register more than one user, the Parent needs to use an alternate email ID for every subsequent user registration.
  • Access to the vivo Ignite through the Account of the Participant shall be granted for a period of 06 months from the date of registration.
  • Participant Dashboard: After registration, the Participants will be taken to their respective dashboards where they can find all the various details regarding their program.
  1. vivo Ignite will unfold in three stages.

Stage 1: Participants will submit their posters and a brief write-up (150–250 words) about their projection. They will also select whether their final submission will be in the form of a concept or a prototype.
Stage 2: Participants will submit a video expanding on their concept / prototype.
Stage 3: Participants will carry their projects to the physical event for display and final selection.

  1. The outcome or the results of the vivo Ignite shall be final, and binding upon the participants and the winners. All such participants undertake not to challenge the same at any point in time.
  1. Details of the prizes to be awarded to the Winners of vivo Ignite:
    • All the participants who submit their posters and write-ups will be awarded Online Participation Certificates.
    • All the 200 participants who make it to the Concept/Prototype Submission stage will be awarded a trophy, a certificate and exciting goodies.
    • Cash prizes worth ₹25 lakh+ will be awarded to the top 10 national winners, and the 15 national finalists will be awarded medals and certificates
  1. vivo reserves the sole right and discretion to amend/replace the prize(s) to the winners and such winners shall not have any objection in this regard.
  2. All participants undertake to commit and comply with all applicable GST, taxes or levies, or any other law for the time being in force on the prizes or gratifications awarded under this program.
  1. Any traveling and/or lodging cost associated with participation in the vivo Ignite or enrolling in the vivo Ignite shall be solely borne by vivo
  1. vivo reserves the right to postpone, amend, cancel the vivo Ignite or withdraw or amend any of the terms and conditions of the vivo Ignite as it may deem necessary or fit.
  1. Children of HTML & vivo employees or any of its Group Companies’ employees may participate in the vivo Ignite. However, if they participate, they won’t be able to claim the prizes under the vivo Ignite.
  1. The prizes for the vivo Ignite will be given to the winner as set out in the Terms and Conditions. The winner must accept his/her prize in that form only. Prizes are non-negotiable, non-transferable, non-refundable and not exchangeable for cash, credit or kind, either in part or in full except at the sole and absolute discretion of vivo.
  1. vivo reserves the right, in its sole and absolute discretion, to deal with any unclaimed prizes in any manner.
  1. vivo shall not be liable in any way for any failure or breach by any party in connection with the vivo Ignite, prize or prizes and accepts no responsibility for any loss suffered by a Participant arising from the vivo Ignite, prize or prizes.
  1. By participating in the vivo Ignite, the Participant allows with its free consent: (a) the usage of their photos, name, quotes, personal details and/or likeness, without compensation, for HTML/vivo promotional and marketing purposes; and (b) to use their answers to the questions, without compensation, for HTML’s/vivo’s promotional and marketing purposes, either directly or through any third party.
  1. Any attempt by a Participant to deliberately damage or undermine the legitimate operation of the vivo Ignite is a violation of Criminal and Civil Laws and should such an attempt be made, HTML & vivo reserves its right to seek damages from any such Participant along with the criminal liability to the fullest extent as permitted by law.
  1. Any content created by any Participant during the vivo Ignite or the vivo Ignite shall be the sole proprietary of HTML/vivo. The Participant hereby agrees to assist in the transfer of all/any right that accrues to the Participant due to the creation of the content under the applicable law. Such transfer shall be without any compensation and/or future royalties (if any).
  1. All entries will be treated as the property of HTML only and can be used by HTML (or any third party authorized by HTML in this regard) for any promotional and/or commercial activity, and the Participants/Winners waive all rights of whatsoever nature in the said entries in favour of HTML by participating in the Program.
  1. HTML/vivo, and/or its subsidiaries, offices and representatives shall not be liable to any person or entity for any direct, indirect, incidental, special, punitive or consequential damages, including loss of profits, incurred by the winner or any third party, whether in connection with this vivo Ignite, or for breach of any warranty or in tort.
  1. The Participant/User agrees to indemnify HTML and/or vivo, its agents, employees, representatives, associates, affiliates, parent and subsidiary companies against any and all claims, losses, costs, damages, liabilities and expenses arising out of the Participant’s breach of any of the T&C or arising out of or in connection with their entries to the Program.
  1. The Participant, by entering the vivo Ignite, expressly releases HTML and vivo from any claim, action or demand arising out of or in connection with the vivo Ignite or their prize, if any.
  1. HTML and vivo shall not assume any responsibility for incorrect or inaccurate capture of any Participant’s information. This will include but not be limited to technical malfunctions, human or technical errors, seeding or printing errors, lost or delayed or garbled data or transmissions, omissions, interruptions, deletions, defects or failures of any telephone or computer line or network, computer equipment, software or any combination thereof.
  1. The laws of India shall govern these T&Cs. The courts of Delhi will have exclusive jurisdiction in case of any dispute arising under the Terms and Conditions herein.
  1. Any provision of the T&C that is prohibited or unenforceable in any jurisdiction shall be ineffective as to that jurisdiction to the extent of that prohibition or unenforceability. That does not affect the validity or enforceability of that provision in any other jurisdiction nor invalidate the remaining provisions of the T&C.
  1. HTML and vivo shall not be responsible for any loss or damage suffered by the Participants while participating in the Program.
  1. Failure by HTML and vivo to enforce any of these Terms and Conditions in any instance(s) shall not give rise to any claim by any person.
  1. This vivo Ignite is being created as a promotional activity for HTML & vivo and all goodwill, copyright, moral rights or other intellectual rights associated thereto shall vest exclusively with HTML & vivo.
  1. The vivo Ignite is valid subject to the winner complying with all T&C and/or formalities as required by HTML & vivo. Any failure on the part of the Participant to comply with any specified term, condition and/or formality shall render the Participant liable for disqualification at the sole discretion of HTML & vivo.
  1. User Communication: Participants hereby explicitly consent to receive communication from HTML & vivo or its representatives by email, telephone, WhatsApp or SMS for the purposes of providing alerts and information about our services irrespective of being under the DND coverage.
  1. User Content: The information, photo, image, chat communication, text, software, data, music, sound, graphics, messages, videos or other materials transmitted, uploaded, posted, emailed or otherwise made available to HTML (“User Content“), are entirely the User’s/Participant’s responsibility and HTML will not be held responsible, in any manner whatsoever, in connection to the User Content. The User/Participant agrees not to encourage or assist or engage others as well as himself/herself in transmitting, hosting, displaying, uploading, modifying, publishing transmitting, updating or sharing any information that belongs to another person and to which the user does not have any right to. HTML shall in no way be held responsible for examining or evaluating User Content, nor does it assume any responsibility or liability for the User Content. HTML does not endorse or control the User Content transmitted or posted on the Site by the User and therefore, accuracy, integrity or quality of User Content is not guaranteed by HTML. The User/Participant understands that by using the Site, he/she may be exposed to User Content that is offensive, indecent or objectionable to him/her. Under no circumstances will HTML and vivo be liable in any way for any User Content, including without limitation, for any errors or omissions in any User Content, or for any loss or damage of any kind incurred by him/her as a result of the use of any User Content transmitted, uploaded, posted, e-mailed or otherwise made available via the Site. The User hereby waives all rights to any claims against HTML and vivo for any alleged or actual infringements of any proprietary rights, rights of privacy and publicity, moral rights, and rights of attribution in connection with User Content.
  1. Account: The User/Participant will be responsible for maintaining the confidentiality of his/her account, password, and restricting access to his/her computer, and he/she hereby accepts responsibility for all activities that occur under his/her account and password. The Participant acknowledges that the information he/she provides, in any manner whatsoever, is not confidential or proprietary and does not infringe any rights of any third party.If a User is accessing, browsing and using the Site on someone else’s behalf; he/she represents that he/she has the authority to bind that person to all the terms and conditions herein. In the event that the person refuses to be bound as the principal to the Terms and Conditions, he/she agrees to accept liability for any harm caused by any wrongful use of the Site resulting from such access or use of the Site.If a User knows or has reasons to believe that the security of his/her account has been breached, he/she should contact HTML immediately. If HTML finds a breach or suspects a breach of the security of a User’s/Participant’s account, HTML may require the User to change the password or suspend the account without any liability to HTML.HTML and vivo reserve the right to refuse service and/or terminate accounts without prior notice if these Terms and Conditions are violated or if HTML & vivo decides, in HTML’s & vivo’s sole discretion. A User/Participant is solely responsible for all content that he/she uploads, posts, emails or otherwise transmits via the Site. The information provided to HTML shall be maintained by HTML in accordance with HTML’s Privacy Policy.
  1. HTML & vivo reserves the right, in its sole and absolute discretion, to amend or vary any of these Terms & Conditions at any time without prior notice or intimation.
  1. By enrolling in the vivo Ignite and/or participating in the vivo Ignite, the Participant hereby acknowledges and agrees to abide by the Terms and Conditions, Privacy Policy, Cookie Policy, and other policies as may be amended from time to time.